Current Projects
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Modeling Synergies in Large Human-Machine Networked Systems
This proposed research will be mathematically based drawing on human data and models as necessary to accurately characterize their behavior within the system. |
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Reconfigurable Human-Agent Collaboration: Human Performance in Network-Centric Operations
The researchers will develop ways to increase understanding of team cognition and collaboration in network-centric warfare environments. |
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Large Scale Computation for Human Agent Team Coordination in Dynamic Environments
In this work we are developing techniques that allow coordination of large groups of operational assets in the execution of complex missions. |
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Cultural Models, Collaborations and Negotiation
Researchers from the University of Pittsburgh will lead in designing, conducting, and analyzing data from online negotiation experiments. Observing interactive negotiation is necessary to capture the processes to analyze and understand the dynamics of cooperation and negotiation and tipping points that could lead to beneficial or disastrous effects. |
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Cyberinfrastructure for Human-Robot Interaction
This proposal seeks to integrate high dimensional data analysis and visualization tools with off-the-shelf collaboration tools to establish a cyberinfrastructure (CI) for evaluation documentation, data sharing, and cross-study comparisons. |
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CaveUT
Jeff Jacobson has graduated and the CaveUT panoramic display (Cave-like) software, VRGL (dome projections), and the Ancient Egypt and Pompeii Theater District modeling projects have moved with him to
www.planetjeff.net |
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Past Projects
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Controlling Multiple UAVs
Subcontract to AFRL/MNGN from OSD/DDR&E
Air Force collaborators have developed and built a multi vehicle
simulation and vehicle-in-the-loop testbed for wide area search
munitions (WASMs). |
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Controlling Robot/Agent/ Human
teams for Urban Search & Rescue
Technological advances can be
envisioned to enable combining ad hoc coordination and
interoperation of automated systems with access to diverse and
previously unknown information sources, while addressing
significant physical challenges. |
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Robots, Agents and People
Teams for USAR:This project is supported by NSF grant
NSF-ITR-0205526.. Alexander Gutierrez, Terence Keegan, Kevin Oishi,
Binoy Shah, Steven Shamlian, Mark Yong, and Josh Young assisted in
data collection. |
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High
Level Information Fusion
Simply bringing more raw information
to decision makers in the battlefield cannot help due to
pre-existing cognitive overload while naïve approaches to
computer-mediated information fusion and automated decision making
may make things worse by hiding needed data or confusing
situational awareness. |
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Directing Attention in Virtual Environments
Solve Information Overload
by directing attention not filtering out potentially important
information |
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Commercial Game Technology for Low Cost Panoramic Immersive
Displays Immersive multiscreen displays
can be assembled from Commercial Off-the-Shelf (COTS)
components at very low cost and remarkably high performance.
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Intelligent Agents to aid Human Teams
This project investigated
incorporating intelligent assistants into human teams to increase
the effectiveness of team decision making in joint planning tasks. |
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Visual Information Retrieval Interfaces
Despite decades of exposure to Boolean
queries many of the public remain unsure of their semantics.
Vector based retrieval, as presented on the Web, is even more
opaque, allowing users to search without knowing how the terms
they type in are combined or used. |
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Analogical Interfaces
This research addressed the questions of: 1) cognitive mechanisms
involved in high bandwidth interaction with our environment and 2)
methods to exploit those mechanisms for HCI. |
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Build Your Own PC-Based Cave With
CaveUT:
The design is specifically for a
two-walled portable immersive panormic display
using CaveUT for software, but the techiques shown readily generalize
to far more complex displays with up to 32 screens. |
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Temple of Horus
This is a hypothetical Egyptian
temple, which was built under the artistic direction of Dr. Lynn
Holden (an Egyptologist) in 1993. |
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The Temple of Isis
A reconstruction of the Temple of
Isis in the Roman city of Pompeii as may have appeared in 79ad.
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Slippery Motion Research
As we move through the natural
world, we use a variety of visuo-motor reflexes to move around
objects in our path. |
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Virtual Metropol
A SIMLAB project that never got
distributed. It includes a simple VRML version of the Metropol, a
nightclub here in Pittsburgh. |
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