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Temple of Horus
This is a hypothetical Egyptian temple, which
was built under the artistic direction of Dr. Lynn Holden (an
Egyptologist) in 1993. It was shown at the Guggenheim in 1994 in an
exhibit of artwork employing new technology. Since then, it has been
improved upon. Most recently, Jason Yates rebuilt the VRML version,
making it light and efficient.
To view the VRML version you need to install a VRML plug-in for your
web browser. (Try either
Cosmo or
Cortona.) Simply click on the image to the left or download the
whole thing as a ZIP file.) The Temple of Horus is open source and
freely available for non-commercial purposes.
The temple is now avilable in Unreal Tournament format! To view
it, get and install Unreal Tournament, copy
DM-TempleOfHorus.unr into the c:/UnrealTournament/Maps directory
and copy
Horus_textures.utx into the C:/UnrealTournament/Textures
directory. Start the game and select DM-TempleOfHorus from the "Death
Match" menu. Many thanks to
Colin
Lauver who created this from the VRML version. The
CaveUT page shows part of the temple in the Earth Theater at the
Carnegie Museum of Pittsburgh.

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